oh yea devlogs exist


so i kinda of forgot this i could write stuff (nobody reads these anyway)

but heres what happened in the time where i didnt say anything

1.tf took you so long?

 the reason for the  unintentional hiatus is because i was still having problems with the engine i had chosen for the game and had to switch... a lot of times. so the game was in development hell seeing as no progress was really made, i only got anything done after switching back to construct2 in around october and progress  is going... still not smoothly but, hey at least im doing something :)

2. gameplay

i started playing ultrakill, what does that have to do with the game? i may or may  not have changed the non-existent combat to play more closely to ultrakill cuz it's combat is peak

3. graphics

the entire games artstyle changed. it is no longer pixel art and it's not done by me it's by a friend of mine. the artist is namek flix (@namekflix701   on twitter)


this is what the style looks like now , it's also the only sprite im showing rn but trust me this game is gonna look really cool... i think

Leave a comment

Log in with itch.io to leave a comment.